<?xml version="1.0"?>

<tileset>
	<surfaces>
		<surface partsize="128">
			<texture path="textures/forestground.png"/>
        </surface>
        <surface partsize="128">
			<texture path="textures/sand.png"/>
        </surface>
		<surface partsize="128">
			<texture path="textures/way.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/stone.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/cracked.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/cliff.png"/>
		</surface>
	</surfaces>
	<objects>
		<object walkable="false">
			<model path="models/laubbaum_2.g3d" anim-speed="23" smoothTwoFrameAnim="true"  />
			<model path="models/laubbaum.g3d" anim-speed="21" smoothTwoFrameAnim="true" />
			<model path="models/baum_eiche_gross.g3d" anim-speed="17" smoothTwoFrameAnim="true"/>
			<model path="models/baum_birke.g3d" anim-speed="24" smoothTwoFrameAnim="true"/>
			<model path="models/baum_tanne_klein.g3d" />
			<model path="models/baum_tanne.g3d" />
			<model path="models/baum_birke.g3d"  anim-speed="18" smoothTwoFrameAnim="true"/>
			<model path="models/baum_tanne_gross.g3d" anim-speed="19" smoothTwoFrameAnim="true"/>
		</object>					
		<object walkable="false">
			<model path="models/toter_baum.g3d"/>
			<model path="models/toter_baum_2.g3d"/>
			<model path="models/toter_baum_02.g3d"/>
			<model path="models/toter_baum_03.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/stein.g3d" />
			<model path="models/stein_03.g3d"/>			
		</object>					
		<object walkable="true">
           <model path="models/farn.g3d" />
           <model path="models/farn2.g3d" />
           <model path="models/farn3.g3d" />
		</object>					
                <object walkable="true">
			<model path="models/lotus1.g3d"/>      		
			<model path="models/lotus2.g3d"/>      		
			<model path="models/lotus3.g3d"/>      		
			<model path="models/lotus4.g3d"/>      		
		</object>										
		<object walkable="false">
			<model path="models/baum.g3d"  anim-speed="17" smoothTwoFrameAnim="true"/>		
			<model path="models/baum.g3d"  anim-speed="15" smoothTwoFrameAnim="true"/>		
		</object>					
		<object walkable="false">
			<model path="models/holzzaun.g3d"/>
			<model path="models/faesser.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/feuerlampe_2.g3d">
				<particles value="true">
					<particle-file path="particles/feuerlampe_particles.xml"/>
				</particles>
			</model>
			<model path="models/totem1.g3d" rotationAllowed="false"/>
			<model path="models/totem2.g3d" rotationAllowed="false"/>
			<model path="models/totem3.g3d" rotationAllowed="false"/>
		</object>					
		<object walkable="false">
			<model path="models/felsen_gross_01.g3d" prob="0.5"/>
			<model path="models/felsen_gross_02.g3d" prob="0.2"/>
			<model path="models/felsen_gross_03.g3d" prob="0.1"/>
			<model path="models/felsen_gross_04.g3d" prob="0.2"/>
		</object>					
		<object walkable="false">
			<model path="models/none.g3d"/>
		</object>					
	</objects>
	
	<ambient-sounds>
		<day-sound enabled="true" path="sounds/day.ogg" play-always="false"/>
		<night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
		<rain-sound enabled="true" path="sounds/rain.ogg"/>
		<snow-sound enabled="false"/>		
		<day-start-sound enabled="true" path="sounds/chicken.wav"/>	
		<night-start-sound enabled="true" path="sounds/wolf.wav"/>						
	</ambient-sounds>

	<parameters>
		<water effects="true">
			<texture path="textures/water_001.tga"/>
			<texture path="textures/water_002.tga"/>
			<texture path="textures/water_003.tga"/>
			<texture path="textures/water_004.tga"/>
			<texture path="textures/water_005.tga"/>
			<texture path="textures/water_006.tga"/>
			<texture path="textures/water_007.tga"/>
			<texture path="textures/water_008.tga"/>
		</water>
		<fog enabled="false"/>
		<sun-light red="1" green="1" blue="1"/>
		<moon-light red="0.2" green="0.2" blue="0.3"/>
		<day-night value="0.7"/>
		<weather sun="0.70" rain="0.30" snow="0"/> 
	</parameters>
</tileset>

