<?xml version="1.0"?>

<tileset>
	<surfaces>
		<surface partsize="128">
			<texture path="textures/grass1.png"/>
                </surface>
		<surface partsize="128">
			<texture path="textures/grass0.png"/>
                </surface>
		<surface partsize="128">
			<texture path="textures/way.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/cobbles.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/clover.png"/>
		</surface>
		<surface partsize="128">
			<texture path="textures/rock1.png"/>
		</surface>
	</surfaces>

	<objects>
		<object walkable="false">
			<model path="models/palm2.g3d" anim-speed="18" smoothTwoFrameAnim="true" />
			<model path="models/palm31.g3d" anim-speed="20" smoothTwoFrameAnim="true"/>
			<model path="models/palm3.g3d"  anim-speed="19" smoothTwoFrameAnim="true"/>
			<model path="models/palm21.g3d" anim-speed="29" smoothTwoFrameAnim="true" />
			<model path="models/phoenix.g3d"  anim-speed="23" smoothTwoFrameAnim="true" />
			<model path="models/palm31.g3d" anim-speed="22" smoothTwoFrameAnim="true"/>
			<model path="models/palm21.g3d" anim-speed="23" smoothTwoFrameAnim="true" />
			<model path="models/phoenix2.g3d" anim-speed="21" smoothTwoFrameAnim="true" />
                        <!--model path="models/birke.g3d" /-->
		</object>					
		<object walkable="false">
			<model path="models/bush2.g3d"/>			
			<model path="models/bush.g3d"/>						
			<model path="models/bush3.g3d"/>			
			<model path="models/bush.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/stone1.g3d"/>
			<model path="models/stone2.g3d"/>
			<model path="models/stone3.g3d"/>
		</object>					
		<object walkable="true">
                        <model path="models/grass.g3d"/>
		</object>					
                <object walkable="true">
			<model path="models/papyrus.g3d" anim-speed="19" smoothTwoFrameAnim="true"/>
			<model path="models/papyrus.g3d" anim-speed="21" smoothTwoFrameAnim="true"/>
			<model path="models/papyrus.g3d" anim-speed="29" smoothTwoFrameAnim="true"/>
			<model path="models/papyrus.g3d" anim-speed="25" smoothTwoFrameAnim="true"/>
			<model path="models/papyrus.g3d" anim-speed="23" smoothTwoFrameAnim="true"/>
		</object>										
		<object walkable="false">
			<model path="models/cypress44.g3d"/>
			<model path="models/cypress43.g3d"/>
			<model path="models/tree4.g3d" anim-speed="24" smoothTwoFrameAnim="true"/>
			<model path="models/cypress43.g3d"/>
			<model path="models/cypress44.g3d"/>
			<model path="models/tree_dead1.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/hanged.g3d"/>
			<model path="models/impaled.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/obelisk.g3d"/>
			<model path="models/statue.g3d"/>
                        <model path="models/broken_statue.g3d"/>
                        <model path="models/technician_statue.g3d"/>
                        <model path="models/battlemage_statue.g3d"/>
			<model path="models/swordman_statue.g3d"/>
                        <model path="models/broken_statue2.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/big_stone.g3d"/>
			<model path="models/big_stone2.g3d"/>
			<model path="models/big_stone3.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/none.g3d"/>
		</object>					
	</objects>
	
	<ambient-sounds>
		<day-sound enabled="true" path="sounds/desertday.ogg" play-always="false"/>
		<night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
		<rain-sound enabled="true" path="sounds/rain.ogg"/>
		<snow-sound enabled="false"/>		
		<day-start-sound enabled="true" path="sounds/chicken.wav"/>	
		<night-start-sound enabled="true" path="sounds/wolf.wav"/>						
	</ambient-sounds>

	<parameters>
		<water effects="true">
			<texture path="textures/water_001.tga"/>
			<texture path="textures/water_002.tga"/>
			<texture path="textures/water_003.tga"/>
			<texture path="textures/water_004.tga"/>
			<texture path="textures/water_005.tga"/>
			<texture path="textures/water_006.tga"/>
			<texture path="textures/water_007.tga"/>
			<texture path="textures/water_008.tga"/>
		</water>
		<fog enabled="false"/>
		<sun-light red="1" green="1" blue="1"/>
		<moon-light red="0.3" green="0.3" blue="0.8"/>
		<day-night value="0.7"/>
		<weather sun="0.98" rain="0.02" snow="0.00"/> 
	</parameters>
</tileset>

