<?xml version="1.0" standalone="yes"?>
<unit-particle-system>
    	<texture value="true" path="../fire_totem/images/fire_particle.bmp" luminance="true"/>
	<mode value="normal"/>
	<primitive value="quad"/>
	<offset x="0" y="0" z="0"/>
	<direction x="0.0" y="0.5" z="0"/>
	<color red="1.0" green="0.0" blue="0.0" alpha="0.8" />
	<color-no-energy red="1.0" green="1.0" blue="0.3" alpha="0.6" />
    	<radius value="0.1" />
    	<size value="0.3" />
    	<size-no-energy value="0.1" />
    	<speed value="3.0" />
	<gravity value="0.000"/>
    	<emission-rate value="3" />
    	<energy-max value="30" />
    	<energy-var value="0" />
	<relative value="true" />
    	<fixed value="true"/>
	<meshName value="burn.001"/>
    	<teamcolorNoEnergy value="false" />
    	<teamcolorEnergy value="false" />
</unit-particle-system>
