<?xml version="1.0" standalone="no"?>

<unit>
	<parameters>
		<size value="1"/>
		<height value="1"/>
		<max-hp value="100" regeneration="-1"/>
		<max-ep value="0"/>
		<armor value="0"/>	
		<armor-type value="stone"/>				
		<sight value="0"/>
		<time value="0"/>	
		<multi-selection value="true"/>
		<max-unit-count value="1" />	
		<cellmap value="true" allowEmpty="true" >
			<row value="0" /> 
		</cellmap>
		<levels/>
		<fields>
			<field value="land"/>
		</fields>	
		<properties/>
		<light enabled="false"/>
		<unit-requirements/>
		<upgrade-requirements/>
		<resource-requirements/>
		<resources-stored/>
		<image path="images/fire.png"/>
		<image-cancel path="../fungus_farm/images/cancel.png"/>
		<meeting-point value="false"/>
		<selection-sounds enabled="false"/>
		<command-sounds enabled="false"/>
	</parameters>

	<skills>
	
		<skill>
			<type value="stop"/>
			<name value="stop_skill"/>		
			<ep-cost value="0"/>
			<speed value="1000"/>
			<anim-speed value="45"/>
			<animation path="models/stone_idol.g3d"/>
			<sound enabled="false"/>
			<particles value="true" start-time="0.0" end-time="1.0">
				<particle-file path="idol_particles.xml"/>
			</particles>
			<attack-boost>
				<allow-multiple-boosts value="false"/>
				<radius value="4" />
				<target value="ally" include-self="false"/>
				<max-hp value="0" regeneration="3" value-percent-multipler="false" />
				<particles value="true">
					<affected-particle-file path="idol_unit_particles.xml" />
				</particles>
			</attack-boost>
		</skill>

		<skill>
			<type value="die"/>
			<name value="die_skill"/>		
			<ep-cost value="0"/>
			<speed value="60"/>
			<anim-speed value="60"/>
			<animation path="models/stone_idol.g3d"/>
			<animation-random-cycle-maxcount value="1" />
			<sound enabled="false" start-time="0"/>			
			<fade value="true"/>
		</skill>


	</skills>
	
	<commands>


	</commands>
</unit>
