<?xml version="1.0" standalone="yes"?>
<unit-particle-system>

    <texture value="true" path="images/particle.bmp" luminance="true" />
    <offset x="0" y="0" z="0"/> 
    <color red="1" green="1" blue="1.0" alpha="1.0" />
    <color-no-energy red="1" green="1" blue="1" alpha="0.6" /> 
    <teamcolorNoEnergy value="false" />
    <teamcolorEnergy value="true" />
    <energy-max value="4" />
    <size value="0.15" /> <!-- how big it is -->
    <size-no-energy value="0.3" />
    <emission-rate value="20" /> <!-- more == more defined -->
        <!-- this is all stuff you don't really change -->
    <relative value="false"/>
    <fixed value="true"/>
    <model value="false"/>
    <shape value="conical">
        <angle value="90" />
    </shape>
    <radius value="11" />
    <min-radius value="10.9" />
    <direction x="0" y="0.1" z="0" />
    <offset x="0" y="0" z="0" />

    <primitive value="quad"/>
        <size-no-energy value="2" />
        <speed value="0.0" />
    <gravity value="0.0"/>
        <energy-max value="0" />
        <energy-var value="0" />
</unit-particle-system>
