<?xml version="1.0" standalone="yes"?>
<unit-particle-system>
    	<texture value="true" path="../../../../../base_battle/misc_textures/particle_1.bmp" luminance="false"/>
	<primitive value="quad"/>
	<offset x="-0.1" y="0.3" z="1.2"/>
	<direction x="0" y="0" z="0"/>
	<color red="1.0" green="0.9" blue="0.2" alpha=".7" />
	<color-no-energy red="1.0" green="0.5" blue="0.0" alpha="0.0" />
    	<radius value="0.1" />
    	<size value="2.3" />
    	<size-no-energy value="0" />
    	<speed value="5" />
	<gravity value="0"/>
    	<emission-rate value="0.001" />
    	<energy-max value="7" />
    	<energy-var value="0" />
	<relative value="true" />
    	<fixed value="true" />
    	<teamcolorNoEnergy value="false" />
    	<teamcolorEnergy value="false" />
</unit-particle-system>
