<?xml version="1.0" standalone="yes"?>
<projectile-particle-system>
    	<texture value="true" luminance="true" path="../../../../../base_battle/misc_textures/particle_4.bmp"/>   <mode value="black"/>
    	<model value="true" path="../../../../../base_battle/models/unit/bikeshell.g3d"> 
                <cycles value="1.0"/>
        </model>
	<primitive value="quad"/>
	<offset x="0.0" y="0.0" z="0.5"/>
	<color red="0.3" green="0.3" blue="0.3" alpha="1" />
	<color-no-energy red="0.0" green="0.0" blue="0.0" alpha="0.2" />
    	<size value="0.6" />
    	<size-no-energy value="3.0" />
    	<speed value="10.0" />
	<gravity value="0"/>
    	<emission-rate value="0.5" />
    	<energy-max value="10" />
    	<energy-var value="2" />

	<trajectory type="parabolic">
		<speed value="10"/>
		<scale value="3"/>
	</trajectory>

</projectile-particle-system>